Thursday, September 19, 2013

Corps and Criminals Gangs: Cyberwave

Gangs come in many varieties, and they're not necessarily the street thugs we commonly associate with the term. Here's one such example of a group of people who don't exactly fit the strict definition of a gang but may be able to cause plenty of problems for people.

Cyberwave

Turf: Neighborhood
Leader: D.J. Flash
Cyberwave is a group of older teenagers and 20-somethings who gather in abandoned warehouses to have fun, party, and rave to their heart’s content. They follow a musician known as D.J. Flash who handles all of the music at their club parties, which is a special blend of ultra-modern techno and post-industrial rock.

The trend in the group is to don ever bigger, brighter, and flashier streetware to really make a scene. Initiates usually show up sporting case lights (flashing lights affixed to one’s skull) while long-term members have gone so far as to mod their entire torsos with colored tattoos that shift in time with the music’s beat.

Cyberwave seem to be mostly harmless at first glance, but the amount of drugs pumping through their systems has a tendency to cause a lot of bad trips and violent outbursts. D.J. Flash insists It’s not his place to tell people how to act at a party and refuses to take responsibility, but some claim he puts subliminal, psychological, and possibly psychically-charged hidden messages in his music that causes listeners to become unnecessarily agitated.

Parties usually occur at night in abandoned warehouses where breaking and entering is common but largely unpunished. During the day, the group is encouraged to spread word of their gatherings and recruit even more members. Their numbers have been steadily increasing and Cyberwave regularly moves to larger warehouses. It isn’t certain, but hushed whispers speak of how D.J. Flash must be gathering recruits for some larger and more sinister purpose.

Common Cyberwave Member

ODFs +3; DDFs -1 (normally +1/+1, but they use Aggressive posture when drugged up and agitated)
Weapon: Knives, clubs, or small handguns (Range: Good, Rof: S; Reload: 3)
Wound Levels: 1-2 (Scratched), 3-4 (Hurt), 5+ (Incapacitated)

D.J. Flash

ODFs +4; DDFs +4
Manipulation: Superb; Specialization: Bluff
Artistic: Great
Social (Informal): Great
Gifts: Telepathy [Great]; mind control [Great]
Faults: Hidden motives
Luck Points: 1
Wound Levels: Normal wound track



What do you think of Cyberwave? Let me know in the comments!